Textures.ini Info
[Compression] DefaultFormat = DXT5 NormalMapFormat = BC5 AlphaCutout = DXT1
[TextureStreaming] ; General memory pool in kilobytes (KB) MemoryPoolSize = 524288 ; How many frames to wait before loading high-res versions FadeInDelay = 5 ; Force textures to stay loaded even off-screen LockedTextures = 0 [TexturePool] ; Categories of textures and their VRAM budget WorldTextures = 262144 CharacterTextures = 131072 EffectTextures = 65536 UITextures = 8192 textures.ini
By editing textures.ini to include: EnableVT = 1 VTPageSize = 128 textures.ini
