GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.

GLFW is written in C and supports Windows, macOS, Wayland and X11.

GLFW is licensed under the zlib/libpng license.


sapna+sappu+live+22+nov3352+min+exclusive
Gives you a window and OpenGL context with just two function calls
sapna+sappu+live+22+nov3352+min+exclusive
Support for OpenGL, OpenGL ES, Vulkan and related options, flags and extensions
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Support for multiple windows, multiple monitors, high-DPI and gamma ramps
sapna+sappu+live+22+nov3352+min+exclusive
Support for keyboard, mouse, gamepad, time and window event input, via polling or callbacks
sapna+sappu+live+22+nov3352+min+exclusive
Comes with a tutorial, guides and reference documentation, examples and test programs
sapna+sappu+live+22+nov3352+min+exclusive
Open Source with an OSI-certified license allowing commercial use
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Access to native objects and compile-time options for platform specific features
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Community-maintained bindings for many different languages

No library can be perfect for everyone. If GLFW isn’t what you’re looking for, there are alternatives.

Sapna+sappu+live+22+nov3352+min+exclusive <2025>

So, what made Sapna Sappu's live stream on November 22 so remarkable? For starters, the sheer duration of the event was a significant achievement, demonstrating her endurance and commitment to her craft. Moreover, the variety of content she covered kept her audience engaged and interested throughout, with many fans tuning in for the entire duration.

On November 22, Sapna Sappu took her live streaming to new heights with an extraordinary session that lasted an astonishing 3352 minutes. That's over 55 hours of non-stop entertainment, interaction, and connection with her audience! The event, which was exclusive to her loyal fans, was a testament to her dedication, creativity, and perseverance. sapna+sappu+live+22+nov3352+min+exclusive

Another aspect that set this live stream apart was Sapna Sappu's willingness to be vulnerable and authentic. She shared personal anecdotes, discussed social issues, and offered words of encouragement, creating a safe space for her audience to open up and connect with her. This level of emotional intimacy is rare in online interactions, making the experience all the more special for her fans. So, what made Sapna Sappu's live stream on

Version 3.3.10 released

Posted on

GLFW 3.3.10 is available for download.

This is a bug fix release. It adds fixes for issues on all supported platforms.

Binaries for Visual C++ 2010 and 2012 are no longer included. These versions are no longer supported by Microsoft and should not be used. This release of GLFW can still be compiled with them if necessary, but future releases will drop this support.

Binaries for the original MinGW distribution are no longer included. MinGW appears to no longer be maintained and should not be used. The much more capable MinGW-w64 project should be used instead. This release of GLFW can still be compiled with the original MinGW if necessary, but future releases will drop this support.

Version 3.3.9 released

Posted on

GLFW 3.3.9 is available for download.

This is primarily a bug fix release for all supported platforms but it also adds libdecor support for Wayland. This provides better window decorations in some desktop environments, notably GNOME.

With this release GLFW should be fully usable on Wayland, although there are still some issues left to resolve.

See the news archive for older posts.