-- Clean up when players leave local function onPlayerRemoving(player) removeCham(player) end

billboard.Parent = character.HumanoidRootPart

Remember: The best “fix” is understanding why the rendering engine behaves as it does. Next time Roblox breaks your wallhack, you’ll know exactly which part of the pipeline to target.

-- Store data activeChams[targetPlayer] = Billboard = billboard, Image = image, Humanoid = humanoid