Pooping Dog — Script Full

IEnumerator PoopRoutine()

[Header("Animation")] public string squatTriggerName = "Squat"; private Animator animator; pooping dog script full

-- Internal variables local lastPoopTime = 0 local hunger = 50 local isPooping = false private Animator animator

hunger = Mathf.Max(0, hunger - amount);

[Header("AI & Hunger")] public float hunger = 50f; public float hungerThreshold = 30f; hunger - amount)

Pooping Dog — Script Full

Electric Piano



IEnumerator PoopRoutine()

[Header("Animation")] public string squatTriggerName = "Squat"; private Animator animator;

-- Internal variables local lastPoopTime = 0 local hunger = 50 local isPooping = false

hunger = Mathf.Max(0, hunger - amount);

[Header("AI & Hunger")] public float hunger = 50f; public float hungerThreshold = 30f;

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